Case study · Client name withheld

Learning Games for Children

Phonics, numbers and mazes: three small games that teach through play

Three learning games for young children, developed for clients. A phonics game moves step by step from simple three-letter words to letter pairs. A number game teaches counting, ordering and simple sums in short activities. An animal maze game mixes puzzle play with several maze modes.

Phones on a dark blue stage showing recreated screens from the children's learning games in this collection, led by the animal maze with a path traced towards the exit
Screens recreated in each game's style for this portfolio — not screenshots of the delivered games.
Client
Game clients
Platforms
Mobile
Our scope
Game development

The product

What it does, and for whom

Young children learn best in short, playful sessions with bright pictures and quick success. Each game keeps its tasks small and gives an immediate response to every answer, so a child can play alone at their own pace.

Scope The clients run the games and their store presence. To keep the clients confidential, the game names are withheld, and every screen on this page is recreated in the game's style for this portfolio with new words, numbers and simple new drawings — not a screenshot of the delivered game. The phonics and number games were played with the phone held sideways; their screens are laid out upright here so they read well on this page.

The product in use

The games

  1. Phonics game

    Short sound-and-letter activities in a step-by-step path: the child completes simple words by picking the missing vowel, then builds words that end in letter pairs.

    Two recreated screens on a sunny meadow: a smiling sun beside the word s_n with balloons carrying the letters o, u and e; and a bathtub with the letters b and a and an empty slot above it, with letter-pair tiles ng, th, ck and ll on the ground
    Choosing the missing vowel, and finishing a word with a letter pair. Close-ups on phones: tap any image for the full screen.
  2. Number game

    Eight activities in one menu — learning, matching, writing and counting numbers, putting them in ascending or descending order, filling in a missing number and simple addition — each set out as a small picture task.

    Two recreated screens: the activity menu with eight cards — learn numbers, match numbers, write numbers, addition, count and write, ascending order, missing numbers and descending order; and an addition task with four apples plus two apples and the answers 5, 6 and 7, with 6 chosen
    The activity menu, and an addition task. Close-ups on phones: tap any image for the full screen.
  3. Animal maze

    The player draws a route that leads an animal through the maze to the exit, with a hint button for tricky spots. Six game modes — classic, monster, ice floor, darkness, trap and time attack — each change the challenge, and coins unlock new animals.

    Two recreated screens on a sky-and-grass background: level Classic 7 with 1,350 coins, hint and pause buttons and a maze where a pink path leads a small fox almost to the ball at the exit; and the categories screen with Classic, Monster, Ice floor, Darkness, Trap and Time attack, each with its progress
    Finding the way out, and the game modes. Close-ups on phones: tap any image for the full screen.

About these images: every screen on this page is recreated in the game's style for this portfolio, with new words, numbers and simple new drawings and no game names or logos, to keep the clients confidential. The screens follow each game's real activities, but they are not screenshots of the delivered games.

Our contribution

Our role

  1. Game development

    Development of these games for our clients.

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