Case study · Client name withheld
Seaside Diner Cooking Game
A time-management game set in seaside diners
Several customers line up at the counter, each with an order card and a patience bar. The player cooks and assembles the dishes — pancakes on the griddle, milkshakes, coffee, burgers — and serves them in time, earns coins to upgrade the kitchen and opens new restaurants around the city.

- Client
- Mobile game publisher
- Platforms
- Android
- Our scope
- Game development
The product
What it does, and for whom
A landscape-format time-management game with a wide counter, so several cooking stations and customers are on screen at once. Upgrades make equipment faster and dishes more elaborate.
Scope The publisher runs the game and its store presence. To keep the client confidential, the game's name is withheld and every image on this page is new artwork recreated for this portfolio, not a screenshot of the delivered game.
Core loop
Serving the counter
A busy moment at the diner: three customers with their orders and patience bars, and the griddle, shakes, coffee and burger stations below.
Read each order
Each customer's card shows the dish they want; the bar beside it shows their patience.
Cook at the stations
Pancakes on the griddle, shakes from the blender, coffee from the machine.
Serve and earn
Serve dishes before patience runs out and spend coins on upgrades.
The product in use
More of the game
Kitchen upgrades
Coins buy better equipment; each upgrade level is shown with stars.
About these images: every image on this page is new artwork recreated in the game's style for this portfolio to keep the client confidential. It follows the game's genre and mechanics but is not a screenshot of the delivered game.
Our contribution
Our role
Game development
Development of the Android game for the publisher.
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